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Unresolved / #8784
In progress High Priority
LYR-219: Melee damage applies to teammates when friendly fire is disabled
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Description

Reproduction Steps

  1. Open console and run Open L_ShooterGym?NumBots=0
  2. Optionally enable lyra.Weapon.DrawBulletTraceDuration 9999 and lyra.Weapon.DrawBulletHitDuration 9999 for visual debug.
  3. Equip the shotgun and fire once at a flat wall while standing still. Note the spread pattern....Show more

Expected Behavior

When standing, crouching, or walking, the weapon spread should change according to the multiplier values set in the weapon data asset.

Actual Behavior

All movement states appear to use the same base spread value. Changing the per-state multipliers has no visible effect.

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Information

Map
L_ShooterGym
Assignee
Unassigned
Reporter
Jamie Doe
Build
V2.4.1-alpha
Platform
PC - Windows 11
Submitted
May 3, 2026 - 14:22
Unresolved / #8784
LYR-219: Melee damage applies to teammates when friendly fire is disabled
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Generated by Fran\u00e7ois Pelland
⏰ 2 months 2 weeks 1 day ago on //kairo/main/...@180
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